Small Update
Have added the player ability to set which faction/nation to play as and which faction to set as the opponent. For now it is the classic USA versus Russia, more factions will be added if/when I can get the appropriate assets.
Players can now also choose which side of the board to play from (default player 1 is north-facing). This meant that all non-GUI menus and text displays had to be reworked to display correctly at the chosen rotation. This process led to a simple solution that also allowed for easy scaling of the action menus in reference to the camera zoom level.
Reworked the visuals of the fog of war. This is the first iteration and will likely be looked at for improvement.
Basic networking for the game has been set up. LAN matches are possible but a number of features must still be added to allow for easy host/server broadcasting and discovery before the feature will be unlocked. A method for broadcasting/discovery is also being tested for internet matches but since this is my first time dealing with networking it will likely be some time before I unlock this feature fully.
Also moved the project into version 2.3 of GMS2 . This caused a number of game-breaking issues which may still be lurking in the game. I will keep patching them out as they are discovered.
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BattleBoard
Turn-based military strategy board game.
Status | Prototype |
Author | isyx |
Genre | Strategy, Action |
Tags | Board Game, GameMaker, military, Top-Down, Turn-based, Turn-Based Combat, Turn-based Strategy, War |
More posts
- Small UpdateFeb 09, 2021
- Small UpdateJan 10, 2021
- Small UpdateDec 27, 2020
- Small UpdateOct 23, 2020
- Small UpdateSep 28, 2020
- Small UpdateJul 19, 2020
- Large UpdateJun 17, 2020
- Small UpdateJan 15, 2020
- Small UpdateDec 04, 2019
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