Large Update


Reworked the turn system into a squad based one. The player is now able to form squads with the units of their choosing before the match begins.

Removed movement points. All unit actions now only require action points.

Command cards may now be dropped into the turn list via insertion points at any point during the match. 

Reinforcements are now assigned to a squad before being deployed.

There is now an option to set UI scale.

Moved the project from GM:S 1.4 into GMS 2.

Updated the particle controller to handle all explosions. Still a bit buggy as some effects may fail to appear as expected.

Reworked unit stats display and alerts.

Set new baselines for units (damage, movement speed, action costs, view range, action range, damage received, movement range, etc). 

Increased base tick rate of actions.

Increased base movement speed of all units.

Files

BattleBoard(DEMO) 102 MB
Jun 17, 2020

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